{
  "version": 1,
  "name": "Short Ladder",
  "mode": "Slayer",
  "rules": {
    "score_to_win": 4,
    "kill_points": 0,
    "death_points": 0,
    "suicide_points": 0,
    "betrayal_points": 0
  },
  "options": {
    "rounds.teams": 0,
    "rounds.reset_players": 1,
    "rounds.limit": 3,
    "rounds.minutes": 0,
    "map.weapons": 11,
    "map.vehicles": 1,
    "player.primary_weapon": 16,
    "player.secondary_weapon": -1,
    "player.pickup": 2,
    "player.grenades": 2,
    "player.ammo": 2
  },
  "script": {
    "version": 1,
    "name": "Short Ladder",
    "initial": [0],
    "on_spawn": [
      {"op": "weapon", "index": ["self.0"], "choices": ["magnum", "battle_rifle", "shotgun", "energy_sword"]}
    ],
    "on_kill": [
      {"op": "score", "when": ["kill.melee", 0, "=="], "value": [1]},
      {"op": "set", "slot": 0, "when": ["kill.melee", 0, "=="], "value": ["self.0", 1, "+", 3, "min"]},
      {"op": "weapon", "index": ["self.0"], "choices": ["magnum", "battle_rifle", "shotgun", "energy_sword"]}
    ],
    "on_death": [
      {"op": "score", "when": ["kill.assassination", "self.0", 0, ">", "min"], "value": [-1]},
      {"op": "set", "slot": 0, "when": ["kill.assassination"], "value": ["self.0", 1, "-", 0, "max"]}
    ]
  }
}
